Saturday, July 20, 2013

Bioshock Infinite Gameplay


BioShock Infinite Gameplay







BioShock Infinite Gameplay


BioShock Infinite Gameplay is quickly becoming a major topic of conversation among gamers everywhere.  The gameplay aspect of BioShock Infinite has proven to be quick, exciting ant smooth.BioShock Infinate will surely become one of the most popular video games of the year 2013.  Just click here to grab your own copy.

Let's take a look at some of the reviews that gamers just like you from all over are giving BioShock Infinite.


By Chris J Witherell

I've been gaming since the mid 80s, and I can't recall a more engaging single player game. This is truly a piece of art. The story is mind blowing. As a shooter, it's terrific. The controls feel just right, the characters seem to be alive. Truly amazing. Game of the year! Maybe the best game of all time...






BioShock Infinite Gameplay



By Dustin

It has been a while since I've played a game where the story kept me hooked from beginning to the end. Bioshock Infinite is one of those games. Because of the ending, I feel compelled to play through it again to pick up any details I may have missed.

As for the gameplay, I definitely enjoyed it. With mixing guns and vigors (essentially magic spells), it offers enough variety in combat to keep each battle interesting. I would have liked a little more puzzle-solving, but that's not really what this game is geared toward.

The graphics and sound were outstanding. When seeing all the screenshots of a bright and colorful environment, I was curious as to how they'd make the world feel creepy like previous Bioshocks. While playing, though, these bright environments are contrasted by the music and tone of what's going on around you, and it make for a wholly captivating experience.

On a side note, I did experience the frame rate bog down a little bit at various points, especially when turning 180 degrees. This wasn't too distracting, though.


Bioshock Infinite Gameplay







By TwentyUnits

Best game I have ever played. The story line was excellent, the game play was excellent. It wasn't as creepy as the first Bioshocks but made up for it with the graphics and game play. I usually don't like it when a game makes you drag around a character but she was actually very helpful and carried the plot well. There was a little dialogue issue when the two of you were speaking and you were trying to listen to the voxaphone or other characters some times but it was not enough to sway my enjoyment. I just planned out listening to the other things or listened to them again if she talked over them. I beat it in a week on normal, playing every day after work. Just be careful if you purchase this game. Make sure you don't have any other plans. Make sure you are caught up on your sleep, too! Nothing got done around the house until I finished the game. I couldn't wait to play it and stayed up late just so I could play as much as possible. I even played it a second time but on 1999 mode and got about half way through it before I gave up. It was ridiculously hard and it doesn't let you change difficulty in that mode once you start. Otherwise, I may have tried to finish in hard mode. Awesome!


BioShock Infinite Gameplay








It appears with all the positive things being said about bioshock infinite gameplay and storyline, it appears that BioShock Infinite is well on it's way to becoming one of the top games of the year.  Don't miss out on the fun, to get a copy of Bioshock Infinite for yourself, click here.

Friday, July 19, 2013

Bioshock Infinite Wallpaper

                 BioShock Infinite Wallpaper

                                       


BioShock Infinite Wallpaper

BioShock Infinite Wallpaper is showing up all over the internet on sites that sell video games as well as many gamers personal websites.  That just shows how popular the game BioShock Infinite is becoming.  Lots of the fans of BioShock Infinite  are posting glowing reviews around the web.  Let's take a look at what some of the players are saying about this game.  You can get your own copy of
BioShock Infinite the video game, Click Here!


By AeroEngineer (Los Angeles, CA)

This is one of the best games to come out recently. I only played the first Bioshock and of course that's another great game set underwater. This one is set in the sky which is mesmerizing to look at a lot of the time just as the first game was. I felt that the first Bioshock had more character to it though with the various bad guys etc but the backdrop was nowhere as dramatic as Infinites. Still the story is quite good for Infinite as well and the action is fun with an imaginative use of American history. Not so sure about replay value, I could see playing through this again and enjoying it more slowly though. I liked the added gameplay dimension of flying through the sky on rails. You really get a rush sometimes due to the perceived heights you are flying through. A decent selection of conventional weapons and your supernatural ones gives continuity with the Bioshock franchise. The graphical details and sound are first class, games do not get much better in this genre, really quality stuff. I recommend it!


BioShock Infinite Wallpaper







By Konrad Kern (OFallon, MO United States)

I've played many first person shooters and RPG's. This was one of my favorites ever. The story was incredible and very inventive. I upgraded my video card and power supply to be able to play this maxed out. No freezes and some of the best visuals I've ever seen. The talent behind this masterpiece deserves kudos on many fronts. Weaponry, Vigors, and life like surroundings were all awesome. I have played all the Bioshock games and this is the best. So far...I hope. I limited myself to my favorite weapons and vigor, but there were plenty to choose from. My fav's were the sniper rifle and the possession vigor.
An absolutely stunning and beautiful game. Good Job!


BioShock Infinite Wallpaper





By MapleMan (Ohio)

Infinite's story/gameplay far surpasses that of its predecessors I feel in practically every way. The story is at times straightforward but quickly deepens and by the end of the game I found myself breathless with the story overall! I found the story refreshing and looking back it plays out more like a well crafted movie or a book, which in my opinion, solidifies my belief that video games are quickly becoming the premiere scene for storytelling. The city of Columbia is a beautiful and dynamic environment for the games events to unfold. The combination of abilities and weapons will be familiar to BioShock fans but also different enough to keep the player on their toes. The addition of skylines are a fun gameplay element that keeps the action high and challenging. Elizabeth as an AI companion adds excitement to both the story and the gameplay. Elizabeth has the ability to open "tears" that aid you in combat in different ways. Often times there are a large number of tears that can be opened which come in handy as you zip around on the skylines. The enemies in the game provide unique challenges, especially among the "boss" enemies which typically are easier to defeat using a specific combination of weapons or abilities.

I don't want to delve into too much detail because of how much richer the experience is the less you know about BioShock Infinite's story from the get go (don't let your friends drop any spoilers or subtle hints!) but if you loved exploring Rapture in BioShock or BioShock 2, BioShock Infinite is a must play.


BioShock Infinite Wallpaper





By Pyanfar Chanur (USA) 

The great thing about the original Bioshock is that it contained a fairly well-defined story that wraps itself up neatly, beginning to end. This was the Achilles heel of Bioshock 2: in order to give us more of the same, it tried to retread familiar ground in a different way.

Bioshock Infinite represents a wonderful departure from Rapture: there is that balance of retaining the best elements of the previous games while moving into an all-new setting and world. There are parts of the story that may not make sense--and may even frustrate fans of the previous games--but if you stick with it, the story will start to come together in an amazing way that ties it all together oh-so-neatly. A lot of the story elements are clever in the way the Doctor Who TV series is: strange events and the tiniest details end up meaning a lot in a bigger-picture story later on, with many unexpected twists and turns in the plot. While you can still find audio recordings that fill in the story, you can also view many short 'Kinetoscope' films placed throughout the world.

Bioshock Infinite takes place in a fantasy floating city named Columbia. The time is the early 20th Century, around the end of the Industrial Revolution and the rise of the age of the Tycoon. In Columbia, the symbolism of Freemasonry, American history and Christianity have melded together to make American idealism and traditions sacred. The city's founder Zachary Comstock views the world below as fraught with sin, and has poured his hopes and dreams for the future into his daughter Elizabeth, a young woman with a very unusual power to open 'tears' in reality that bleed through to alternate timelines. It is up to you to rescue Elizabeth before Comstock turns her powers to destroying the world below. You play Booker DeWitt, a former Pinkerton detective who got in over his head with the wrong people, and now has retrieve Elizabeth to 'wipe the slate clean.' Where the original Bioshock had Adam (to give you unusual abilities) and Eve (to power those abilities), we rename them 'Tonics' (the powers) and 'Salts' (the fuel for those powers). Enemies can be fairly smart on the hardest difficulties, and if you use your abilities creatively you will find yourself rewarded: for example, it's very easy to use your Tonics to lay a trap in the floor that the enemy will blunder into.

Gameplay for Bioshock Infinite is fairly streamlined: there isn't a 'hacking' component per se. You ask Elizabeth to help you unlock doors and safes and you collect keys to help her. You 'hack' vending machines using a power instead of playing a puzzle or quicktime game like the previous Bioshock titles. Powers and weapons are easy to upgrade, but you can't have everything so you are forced to make choices about what to improve and what to leave behind. Weapon upgrades are no longer hard-to-find: there are vending machines on every level that let you buy upgrades.

What makes Bioshock Infinite amazing is not just the uniqueness of the vision or the well fleshed-out spectacle of the city: it is the story. You come to Columbia in the midst of a power struggle: the Founders are the wealthy conservatives who believe in racial purity, while the Vox Populi are sick of being at the bottom of society's barrel. There are racist and supremacist elements throughout the city, and yet the tension between these two factions mirrors the Occupy Movement and other events of modern day. It takes about 10-15 hours to get through the main story, but it is enjoyable enough for replay. I found myself wanting to try different combinations of abilities and re-do key battles in different ways.

One of the best things about Bioshock Infinite's gameplay is that Elizabeth isn't in so much danger that you have to worry about protecting her. When a fight breaks out, she takes cover. She's also more like a 'bot co-op partner: when you're low on ammo, health or salts, she'll try to toss things to you to keep you alive. Idle moments typically have her rummaging around looking for loot for you, and she'll randomly flip money your way if you need cash. It makes for a great 'partner' dynamic.

If you're a fan of the series, accept that this isn't Rapture any more and you should enjoy the fact that we still have a strong story, interesting characters, and a fascinating world that is very replayable. If you're new to the series, Bioshock Infinite is a valiant entry that stands strong on its own. I've deliberately left a few details out of this review for you to discover and enjoy, and I certainly hope you do.


BioShock Infinite Wallpaper





BioShock Infinite Wallpaper



It appears that BioShock Infinite has a chance of being one of the most popular video games of the year!  It is getting great reviews and is becoming one of the best sellers for 2013.  You can grab your copy right now!  Click Here.


Bioshock Infinite Trailer

                 Bioshock Infinite Trailer


BioShock Infinite Trailer

When you watch bioshock infinite trailer you will realize that you have come across one of the best video games this far for the year 2013.  Check it out, click right here

2012 was a fairly good year for games, but there's no denying that something was missing. Many of the biggest AAA titles simply vanished, and though we were happy with what we got, we were still wanting for what we didn't. But those games didn't disappear altogether--they were whisked away to a magical land of rainbows and unicorns. AKA, 2013. As such, this year has been crazy so far, and it's only going to get better.



From PCs to consoles to mobile devices, there are more ways to play video games than ever before. That diversity can be seen in 2013 so far. No matter what technology you own, you’ll find something to play that hopefully you’ll like as much or better than the games you found in 2012.




BioShock Infinite Trailer



Features

Immersive Story: From BioShock creators Irrational Games comes an all-new chapter of the BioShock story. The year is 1912 and you’re Booker DeWitt, a former Pinkerton agent with his life on the line. His mission: rescue the mysterious Elizabeth from the sky-city Columbia or never leave it alive. But why is everyone so afraid of a young girl?

A City in the Sky: The BioShock franchise leaves the depths of the ocean to soar among the clouds in the flying city of Columbia. A technological marvel, it’s a beautiful and vibrant world that has a very dark secret – a secret that not only threatens the existence of Columbia but could change Booker forever.

Sky-Lines: Using his Sky-Hook, Booker is able to dish out severe hands-on punishment and traverse the city’s hook points and Sky-Lines, turning them into weaponized roller coasters.

Tears: Your traveling companion Elizabeth is more than just a pretty face – she has the power to open Tears in time and space. Booker can use these Tears to shape the battlefield and turn the tide in combat by pulling cover, weapons, turrets, and other resources out of thin air.

Vigors: What would a BioShock game be without a variety of devastating powers surging through your body to be unleashed against all that oppose you? From throwing explosive fireballs and lightning to unleashing a murder of crows upon your victims, Vigors let you tailor your play style for maximum effect.

New Combat Experience: With deadly weapons in one hand and powerful Vigors in the other, you will fight your way through the floating city of Columbia to freedom. All the while you’ll be capturing zeppelins to destroy all onboard, riding Sky-Lines to launch devastating aerial attacks, and opening world-changing Tears to gain the advantage. You’ve never seen combat like this. Weapons, Tears, Vigors, Sky-Lines – every system in the game can be combined for devastating effect.

1999 Mode: The player can unlock a secret version of the game called “1999 Mode” that gives experienced players a taste of the kind of design and balance that hardcore gamers enjoyed back in the 20th century.

AMAZING. Would you kindly play BioShock Infinite? Gameplay and the story combine for a majorly 
memorable shooter. 9.5/10"





Just take a look at what some of the gamers who are playing  BioShock Infinite are saying about this video game.

BioShock Infinite Trailer

By R. Ung

Platform for Display:PC|Edition:StandardFun: 5.0 out of 5 stars   

The game struck me as entertaining, beautiful, and intense at moments. I absolutely love the storyline and have fallen in love with Elizabeth's character. It's true about what the others are saying about its length, but to be honest, it really completes the story within a reasonable amount of time. Story, story, story. I don't want a story to drag on longer than it has to but I was sad that it ended abruptly. But that happens sometimes, with a good movie or a miniseries, and you're just left in awe, about the experience you had just had with the movie/game/show. The visuals, the characters, the plot, will have a lasting impression on me. I love a good story and am glad to have played this game.

I think this game deserves all the 5 star ratings it has received. When people say, "It isn't worth $60," I think, look at all the time and effort the creators of this game have put into the details, the lovely animation, the character complexities, etc. This outweighs any minor aspects of the game, to me at least. Sure, I only ended up using Bronco, Jock, and Devil's fire thing, and the Carbine, Machine, and Hand Canon, but those are just aesthetics. The story, again, and characters, and the revelation of the game touched my heart. Cheese, I know, but it impelled me to write a review. My first review, in fact.5/5. Played on Hard, 13 hours, exploring every corner of the game. I really wanted to experience everything it had to offer.


BioShock Infinite Trailer








BioShock Infinite Trailer



By UCI2CI
Platform for Display:PC Download|Edition:Standard

First off, If you have the PC version and get occasional stuttering, make sure you set the following in the XEngine.ini (the one in My Documents\My Games\Bioshock Infinite\...\ folder, not the steamapps folder)

- texture pool size to a higher value (512 or 1024)
- Min and max framerate to 59 and 61
- background texture streaming to false (this one may or may not give you issues, so try it if the other two don't give you good results)

EDIT: *important* a commenter has stated that disabling background texture streaming has fixed the stuttering but at the same time caused a hanging at a load level screen. Keep this in mind if you are going to use this tweak.

Now to the actual game....there are plenty of reviews here already that praise the hell out of it, so I'll save my breath and not repeat too much of whats already been said. But I wanted to say this and developers please take note: you don't need the newest game engine, uber-high res textures, and gimmicky physics (i.e. Crysis 3 brought to its knees by a swinging rope) to make a great looking game. Irrational/2K didn't spend their resources on live rendering individual blades of grass, tessellating every imaginable surface, and making anatomically accurate yet somehow emotionless faces. They gave us a work of art rather than follow the current trend of games making a desperate attempt to wow us by imitating the "real world". Who came up with the idea that FPS need to be totally void of imagination and artistic style, while at the same time require a $1000 GPU to run smoothly? I don't give a crap if I could see the individual eyelashes on an NPCs face; the novelty goes away in 5 minutes. Give me more games like Bioshock Infinite that let me forget about the real life for a few hours.

To see for yourself what these reviewers are talking about, click here








BioShock Infinite Trailer





By Jazzio



First off, this game was very hyped. We've literally been expecting it for "forever" (give or take a year), since we saw the first gameplay reveal what feels like so long ago, and boy did this game deliver... I mean I used the word "superb" in my title... I'm not the kind of guy who says "superb" at the drop of a hat.



Graphics 9/10 - This really utilizes the Unreal engine, which fits the style of the game and the overall feel. There was nothing in this game graphically to detract from the visuals except for poor wall textures in some of the dimly lit areas (developers may have gotten a little lazy there), for the most part the graphics were able to compliment and deliver the stunning visuals. I was also pleasantly surprised to find that the developers gave more visual options than most games do, allowing me to balance performance and graphics on a gaming rig that is starting to feel the pressures of age.



Visuals 10/10 - As I touched on in graphics, the visuals of this game are stunning. Every environment is unique, and if you enjoyed those feelings you got playing the first Bioshock -- wonder, scale, fragility -- you feel all of that in this game and some. Artistically, this game is a masterpiece, I couldn't find anything to take away from this game. Originally, when I saw the first gameplay footage, I was very concerned with how Elizabeth looked but they came through redesigning her to make her much less like a caricature (in fact they worked with a cosplayer who looked similar to their original design to make the character more realistic). I cannot overstate just how important it was that they did this, the original character modelling would have really detracted from the immersion of the game.



Sound 10/10 - The sound of this game will blow you away. Everything is amazing, I get chills hearing some of the renditions of old-timey religious songs. I'm not sure if they intended for this to happen but it actually really made me yearn for more of that kind of music. It's not all hymns though, don't worry, there is such a variety in this game you should be blown away. There will be a lot of times you won't be able to help grinning, if you recognize the music.

Story 8/10 - The story was great, obviously very well-written and unpredictable throughout. The characters developed well and I was able to connect fairly well to them. In many ways it's structure was akin to the first Bioshock, and although it didn't (sorry to say) deliver on the same scale the first Bioshock did, it was great none-the-less. I don't quite agree with the people who think it's the best part of the game, it was really lacking in some areas. Without spoiling anything, I simply didn't feel like all the necessary loose-ends were tied. There are not multiple endings like I had assumed, which isn't a terrible thing, I'm not crazy about having multiple endings on a linear story, it would feel like a bit of a cop-out. It does however affect replay value.

Gameplay 7/10 - More than anything, the beefs I had with Infinite were that they sold me on it being in the Bioshock universe but with a much more unique playing style. While this is true for the environment, it's not functionally very different from Bioshock. The system of powers was supposed to be quite different, but functionally it was the same (with the exception of the addition of traps). In fact the only noticeable differences in gameplay were the elements that were simply not there anymore. There are no big daddy's or little sisters (I'm not saying there needed to be, but there needs to be some sort of functional equivalent to that game mechanism). Also eliminated were hacking and photography, which to me was a bummer since I always found that to be a nice optional bonus to the game. There were not the level of power-ups/upgrades strewn about the maps to be found that there were in the first Bioshock. In fact, most of the upgrades to your powers were just meant to be purchased. This was a huge step backwards from the first Bioshock. I didn't fully explore the Infinite environment, but I explored it quite a bit my first playthrough, and it wasn't as satisfying as fully exploring the Bioshock environment.

Combat 8/10 - The combat, on the other hand, WAS better than that of Bioshock. They added a great new mechanic in the skylines that makes combat a lot more mobile, fast paced and open. They did change the way powers work by having them be left-right mouse instead of making you use one mouse button to switch between (similar to Skyrim). This was a definite upgrade. Unfortunately one thing to be mentioned is that there weren't as broad of uses for the individual powers like there were in the original, instead there were simply more powers. The oil spills and patches of water were all very small so localized they were inconvenient to use, unlike in the first Bioshock where I found myself frequently utilizing the old water/shock combo. It seems like the one thing they did do to make up for this was to build-in "traps" that you can place with your powers for the enemy to run in to. This was a great mechanic. (a useful tip might be to change your keybindings so that you aim with the right-mouse and use powers with the middle-mouse... it worked better for me).

Misc. n/a - I can't really give a score to the game based on the fact that it allows you to do simple things like change key-bindings... however it does deserve mentioning since, sadly enough, some games don't actually allow that these days. The original keyboard layout is very poorly configured, but it didn't take much to fix it and make it usable.

Overall 8.5/10 - I really enjoyed this game, the music was probably the most outstanding part of it, giving me chills at several points. The environment captures that underlying darkness of the first Bioshock but in a much more subtle way; with how bright and open this game is, it really doesn't have the intensely dark feeling of the first, and that's not a bad thing, it really worked for this game and fit the mood perfectly. The environment and tone were the biggest things setting this game apart from the first Bioshock, and definitely worth mentioning and applauding the developers for. Not having a save system was a real drag, especially for a casual play-through. I'm fairly anal-retentive about unnecessary killing, so at a few points I found myself having to restart a chapter because I upset the locals. They should have simply disabled saves for the hard-mode/1999 and allowed them for the medium/easy. The story added to the game, but it didn't deliver like the first Bioshock, but it would be asking a lot to ask for it to deliver on that level, the first Bioshock might have been the greatest video-game story of any I've ever played.

This game stands on it's own, although I think it will always be the little-sister (no pun intended) of the first game, I should clarify that I'm putting it to a very high standard by comparing it to the first Bioshock, I would still say it is one of the best single-player storylines out there.





BioShock Infinite Trailer











To check out the BioShock Infinite Trailer and discover all of the things and more that the gamers talked about in their reviews about this great game, grab your copy of BioShock Infinite, Click Here!